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Model:    Intellivision
Release Date:    1979
Original Price:    $299
Processor:    General Intsrument CP1610 16-bit @ 894.886 kHz (not quite 1 MHz)
Memory:    1456 bytes RAM / 7168 bytesROM


One of the first video game systems to truly compete with the Atari 2600, Mattel's Intellivision was also marketed under the names Radio Shack Tandyvision, GTE-Sylvania Intellivision and the Sears Super Video Arcade. Like the Atari, the Intellivision featured a ROM-based game system with slightly smaller cartridges to prevent users from attemptimg to force an Atari game in a Mattel unit or vice-versa.

The controllers for the Intellivision were rectangular units, each with a numeric keypad, four action buttons (although the top two were actually linked together) and a directional 'disc' capable of detecting sixteen different directions. When not in use, the controllers were stored in bays molded right into the console itself. Another unique feature was the use of overlays. Games would come packaged with plastic templates that you would slide into a slot over the keypad on the controller. This colorful template would rename the numeric keys with the actions specific to that game. Unfortunately, these were usually the first things to get lost. Fortunately, you can find scans of most overlays on the internet that you can print out to replace the ones you lost.

A promising addition to this game system was a voice synthesizer called the Intellivoice. Although expectations were high for this device, only a limited amount of speech could be stored in the 4K and 8K ROM cartridges. Due to this disappointing reality, demand for the Intellivoice was not as high as had been hoped once the 'newness' had worn off. Only four titles were released that took advantage of this cutting-edge technology.

Another peripheral that loooked promising, but never was delivered, was the "Keyboard Component". This was a device that the Intellivision would sit down in with a built-in cassette dirve, 64K of additional RAM and a connection for an optional 40-column thermal printer. After numerous delays and faced with heavy fines by the Federal Trade Commission (due to fraud allegations), only about four thousand of these units ever made it to market. Of those, the majority were bought back by the company from unsatisfied customers.

Instead, a stripped-down version was released called the Entertainment Computer System. Still featuring more simplistic cassette and printer interfaces, the ECS only added 2K of RAM and was missing the secondary 6502 CPU intended for the Keyboard Component. The ECS did, however, include a basic built-in BASIC interpreter that allowed the user to write, save and run their own programs. Again, with lackluster support, the ECS was phased out with less than a dozen titles having been released.


    Click here to download the owner's Manual (1.8 mb
    Click here to download the Service Manual (1.7 mb)
   >> Click here to download a Complete Game List


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